Alexandro Salvatore Di Nunzio
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VG Sandbox - GeoVA Lab
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York University Department of Earth and Space Science and Engineering
 

I led
 the development and deployment of a web-based educational application for teaching students about civil engineering and Earth system science topics by visualizing surface terrain model analysis techniques in a real-time interactive environment. Functionality includes physics-based water simulations, volumetric cloud rendering, and common geological measurement techniques.
 

I presented this project in its developmental stages at the 2023 American Society for Engineering Education Conference and Exposition held in Baltimore, Maryland, USA.
 
Software used: Autodesk Maya, Unity (Amplify Shader Editor, Shader Graph, VFX Graph)
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