Alexandro Salvatore Di Nunzio
  • Gallery
  • About
VG Sandbox - GeoVA Lab
Picture
York University Department of Earth and Space Science and Engineering
 

I
developed and deployed a web-based educational application for teaching students about civil engineering topics by visualizing surface terrain model analysis techniques in a game environment. Functionality includes common geological measurement techniques and physics-based water simulations.
 

I presented this project in its developmental stages at the 2023 American Society for Engineering Education Conference and Exposition held in Baltimore, Maryland, USA.
 
Software used: Autodesk Maya, Unity (Amplify Shader Editor, VFX Graph, Zibra Liquid)
< Gallery
  • Gallery
  • About