Commissioned Artwork
I was tasked with creating an audio visualizer based on a custom logo, drawing inspiration from the nostalgic, iconic visualizations featured in Windows Media Player during the early 2000s. The application is controlled remotely by the advanced audio analysis toolset I developed during my Master's research to emulate the behavior of a live VJ performance without the need for timecoding or manual interaction; it dynamically adapts to music in real-time, detecting key moments such as build-ups and bass drops to create an engaging visual narrative. Its ability to create long-term visual narratives makes it ideal for live performances, such as DJ sets. Software used: Autodesk Maya, MaxMSP (Bonk~, Digital Orchestra Toolbox, DMXUSBPro, Zsa.Descriptors), Unity (Shader Graph, VFX Graph, extOSC) WARNING: SAMPLE VIDEOS CONTAIN FLASHING IMAGES
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