Alexandro Salvatore Di Nunzio
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LAVA Audio-Reactive Visual
Picture
Commissioned Artwork
 

The client requested that their static logo be transformed into a fiery, lava-themed music visualizer. The application listens to live audio input and renders in real time.
 
Process:
  • Logo Preparation – Converted the client's PNG logo into an SVG file using an automated raster-to-vector workflow in ComfyUI.
  • 3D Modeling – Imported the SVG into Autodesk Maya to create a beveled mesh suitable for Unity.
  • Shader Programming – Authored a custom lava shader using tiled/offset UVs and Voronoi distortion to create a warped, flowing effect.
  • Audio Integration – Bass amplitude drives mesh scaling, particle behavior, and camera shake; higher frequencies control lava material highlights and particle brightness.
  • Post-Processing – Applied depth-of-field and HDR bloom for glow and visual focus.​
 
Software used: Autodesk Maya, ComfyUI, Unity (Shader Graph, VFX Graph, LASP)
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